ATHLETE CONDUCT
Tribal Clash is a safe and positive space for everyone to come and express their fitness, regardless of their background, beliefs or ability. It is an inclusive and friendly event and, most of all, we want all our participants to have a fun weekend. We expect all our athletes to behave and compete in a sportsmanlike manner.
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Unsportsmanlike behaviour, such as arguing with Tribal Clash staff, non-compliance with a judge’s instructions, bickering with or questioning of a judge or staff, any unpleasant or threatening behaviour towards a judge, member of staff, sponsor, spectator, other athlete or venue operator or owner, as determined by Tribal Clash, in its sole and absolute discretion, may result in a disqualification of the athlete from the competition and/or future competitions. This includes derogatory comments from an athlete or their coach, representative, teammate(s), supporters, guests or entourage. We have a zero tolerance policy towards bullying and abusive behaviour or comments either at the competition or online on our social media channels.
All athletes will be held accountable for the behaviour of their entire tribe, including supporters, coaches and guests. We do not take decisions to disqualify a tribe lightly, and in our 6-year history only one facility has had to be banned from all Tribal Clash events because of unsportsmanlike behaviour at Tribal Clash. Our community is supportive, kind and fair and we want it to stay that way!

ATHLETE KIT
Belts, gloves, tape, neoprene joint sleeves and all common fitness wear are allowed during the competition. No gear offering grip assistance or weight support is permitted. In general, any gear that offers protection and improves safety & comfort is permitted. In the water, wearable buoyancy aids such as life jackets or arm bands are permitted. No floatation devices such as rafts or floats are permitted. No fins or flippers are permitted. Wetsuits are permitted and indeed recommended in the UK. Trail shoes are permitted, shoes with grip can be worn throughout the competition. If in doubt, check with Athlete Support team before your heat. The Head Judge has final say on what gear or equipment is permitted on the arena. Please note that once your heat has started, your team cannot receive any outside assistance, including water, chalk, tape or equipment, from spectators.

VIDEO, PHOTOGRAPHY AND USE OF TRIBAL CLASH IP
Spectators can use personal, non-professional non-flash hand held stills and video camera equipment, for personal use only. Tripods and drones are not permitted and will be removed from the venue. Spectators or athletes may not distribute, use, reproduce, stream, upload, transmit, broadcast, link, exploit or license any images, pictures, film, digital, video or audio recording for any commercial purpose without the prior express written consent of Tribal Clash.
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The Tribal Clash brand or logo cannot be used or reproduced for any purpose without the prior express written consent of Tribal Clash. The use of Tribal Clash logo or branding on team or athlete apparel without express written consent of Tribal Clash is not permitted and such garments cannot be worn on the arena.

PERFORMANCE ENHANCING DRUGS AND TRIBAL CLASH DRUG POLICY
Tribal Clash is a competition to find the fittest and most capable teams on the planet. We strive to stage a fair competition where the teams’ success is determined by their fitness, teamwork, and mental grit. Tribal Clash will uphold anti-doping sanctions issued by national anti-doping agencies in accordance with World Anti-Doping Code. See information about the WADA Code here. Tribal Clash will also uphold anti-doping sanctions issued by other recognised sports governing bodies, where we consider the drug testing programme to be rigorous and transparent. This includes sanctions issued by CrossFit, Inc.
When we become aware of an athlete participating in Tribal Clash who is under a sanction issued by a national anti-doping agency, or a recognised sport governing body, or CrossFit, Inc. we will take measures at our discretion, including but not limited to:
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Disqualification from competition
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Loss of results
Tribal Clash will not rearrange leaderboard retrospectively beyond 1st, 2nd and 3rd places.


SUBSTITUTIONS & WITHDRAWALS
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·Once your team has checked in at registration, no official replacements can be made. Your team must start and finish all events as a full team of six athletes to be placed on the leaderboard
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·If a team member needs to withdraw from the competition due to injury or illness, please inform a member of the team (located in the scoring tent) as soon as possible. We will do our best to find a solution for your team. If you have a replacement then you will be permitted to use them but your placing on the leaderboard is void. To win Tribal Clash you must start and finish with the same 6.
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·To minimise injury please take extra care when handling unusual and odd objects and be sure to listen to the advice from the Tribal Clash staff to ensure your safety and the safety of your team.
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Head Judge or Event Director can stop or suspend an athlete or team at any time if they believe that the athlete is causing a risk of serious injury to themselves or others.

EVENTS
Tribal Clash is designed to find the most capable teams in the land. Tribal Clash is, therefore, designed to be a competition. We invite teams to come and participate ‘for fun’, the beach festival vibe is an essential part of Tribal Clash. Please note that it is not guaranteed that all teams do the same number of events. Some teams may be eliminated during the competition (Tribal Clash Portugal & Tribal Clash UK) before the Semi-Final. We reserve the right to change, alter and modify the competition format, event design, scoring, or any part of the competition at any time before and during the competition.
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All Tribal Clash competitions feature the sea. All Tribal Clash athletes are expected to be able to swim. If any athlete enters the water in a swim event, knowing that s/he cannot swim, and deliberately puts himself/herself in danger resulting in the deployment of our staff and emergency response team, the whole team will be disqualified from the competition. It is the responsibility of every athlete to make sure they meet the standards required in the competition, and have sufficient proficiency to complete the events safely.

EVENT SCORING
Your team will compete in several individually scored events throughout the weekend where teams will earn points based on their performance in each event. Points will be cumulative across all events, with the overall winner determined by the lowest total score. In the event of a tie in the overall standings, tiebreaks will be based on the performance across the weekend (e.g. the team that has the highest place finish).
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On Sunday afternoon, the top 28 teams will advance to the TUG OF WAR Semi-Final! This is an exciting and dynamic one pull, knock out round. The 28th ranked team will compete against the 1st ranked team, the 27th against the 2nd, and so on. After this tug-of-war round, 14 teams will be eliminated, and the remaining 14 winners will advance to the Final event.
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At the end of each event, your team will be required to sign a score sheet. Please review your score carefully before signing. Once signed, the score is considered final and confirmed by your team.
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If you believe an error was made by your judge during an event, and you wish to challenge the decision, please speak to our Head Judges, as soon as possible (they will be visible in black t-shirts printed with Head Judge), but no later than 2 hours after your heat has finished. If you feel that your team's score is not accurately reflected on the competition leader board, please reach out to Head of Scoring where we will attempt to rectify the situation if needed.
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Remember judges are VOLUNTEERS, mistakes, although infrequent do happen,
we are athletes and we understand, so please be patience whilst we deal with you
concern/query. A live online leader board will be available for the weekend.
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In some events you may be required to wear a timing chip or a race number (either a bib or a temporary tattoo). If your chip or race number is missing, or you have lost them, you will not receive a score for that particular event. It is your responsibility that you are on the start line with the appropriate kit.
COMPETITION INFROMATION & RULES
TEAMS
Tribal Clash is a competition for 6 athletes. The teams must consist of 3 men and 3 women throughout the weekend.
There are no exceptions to this rule. All athletes must be over 18 on the Friday before the competition. There is no upper age limit. There are no separate categories in the competition (Rx/Scaled/Masters). Your tribe is your tribe, and you use the athletes that you have in your tribe

TEAM CHECK-IN
Tribal Clash takes place on Saturday and Sunday. Teams check in on site on Friday afternoon/evening. All teams receive a registration pack at check-in. Please check your registration pack when you receive it. Our check-in team will talk you through the contents, but it is your responsibility to check that you have received all the items that you need for the competition, e.g. race numbers or timing chips.
The team captain must make sure that all team members have completed and signed the Tribal Clash Electronic Waiver. The waiver can only be completed online. Your team’s registration pack will not be released to you at Registration unless all team members have completed the electronic waiver. Make sure all team members have accepted their team invite and signed the competition platform waiver.

EVENT ANNOUNCEMENTS
Tribal Clash workouts, or ‘events’, will be published the week before via Social media and competition platform published before the competition. All events will be fully briefed at the Athlete Briefing on the Friday evening prior to the first competition day.
Although attendance is not mandatory, we strongly recommend that at least one person of the team attends the Athlete Briefing to hear the movement standards and watch a demo of the events.


